everything else in the game.Īnother interesting addition (and an essential one for low budget clubs, I might add) is the possibility to "play" with the finances of the club.
You can now see both the board and fan's confidence regarding the team's evolution in different competitions according to their expectations, their opinion about recent transfers, results and. In addition, the new confidence system SI Games added in FM 2008 is something hardcore players will totally enjoy (and, as I said, most of the players are hardcore). did I say that the pitch is now fully customizable, too? Well, it is, and you can change its size according to your desired style of play and tactics. Other changes were made to the match engine, making the game flow more natural and real, so that you will always forget you are actually looking at some colored balls running around the pitch. Every youth team player created by the game will now have a random face generated and you can actually see them getting older! While some will just ignore this new feature, it gives the manager a totally awesome feeling when he looks at the picture of one of the players he grew into a chart-topping superstar. but that's not what a real manager would do, is it?Īnother implementation, not so core-based, is the new player's face generator.
Of course, you can just pause the game and do what you have to. Be careful with the game speed, though, since you could go into the tactics screen in the 60th minute and actually make the substitution in the last minutes. You will have to do this in real time, while the game is still being played. For instance, the game doesn't automatically stop now when you want to substitute a player or alter the tactics.
They all follow the golden rule SI Games never forgot - this is a simulation game, after all, and everything should be as real as possible.
#FOOTBALL MANAGER 2008 GAMEPLAY SERIES#
Not because they are pointless, but because they are so well implemented and helpful that you can't imagine how you could play the other games in the series without them. There are over 100 features FM 2007 didn't have but, boy, they seem so natural that probably you won't even notice half of them. But after a few hours of playing you will believe that's the place it should have always been placed.Īnd that is not the only thing you'll get so quickly used to. the "Continue" button is in the top left corner, far away from the "Read news" one.
#FOOTBALL MANAGER 2008 GAMEPLAY SKIN#
The first thing you notice in FM 2008, after you choose your team (I doubt there is any competition left out of this game) and select the database (as always, the database is huge) is the skin - it's cleaner, optimized for a faster navigation and. You manage your team by creating the best tactics, buy and sell players, negotiate contract wages, improve your stadium and many more - it's probably the closest experience to the real life role of a team manager anybody will get. Cool, eh?įor the other five persons that have no idea what this game is about, let me explain: in Football Manager you take control of any football club in the world and try to make it number one. So, practically, Football Manager is the original game, but with another name. Next, we'll try to see if the people in the last category have a real reason to love this game so much.įirst of all, for the few that don't know it - Football Manager was first released under the Championship Manager name about 12 years ago, but things changed when the developer, Sports Interactive left Eidos in 2003 and teamed up with Sega. Let's say it's just the most realistic game in this competition, trying to avoid all arcade-related features.Īlso (and I am sure I'm not the only one to say it), games in the Football Manager series can only have two types of feedback - you either ignore it once you've played it, or you get so addicted to it that you'll forget you have a real life. While we won't talk about the other games, we must say that Football Manager titles have always tried to stick strictly to the pure management of your team - no sponsor negotiations, merchandise selling, ticket price setting or other "off-the-game" stuff like that. The competition in this market segment isn't that big, either, with only two other major titles fighting for the first place, each of them focusing on different types of gaming experiences. The titles in the Football Manager series have always been considered the best management video games on the market.